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Devlog
Submission to Autumn Lisp Game Jam 2019
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Devlog
5,6 stuff
October 18, 2019
by
azimut
a bunch of minor stuff (you have been warned) - added a nice(r) way to handle collisions by just having a method (collide o1 o2) that will get the two objects colliding and can be specialized - though...
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4 camera animations
October 15, 2019
by
azimut
I think i am sticking to the different "modes" so I added animations to switch between them. Still need to integrate them (start/stop) better based on position. But was easy enough with rocket. Next...
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3 fog and infinite platform
October 15, 2019
by
azimut
there's that...need to make the shadows follow the character...
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2 not even my final form
October 14, 2019
by
azimut
Things are changing...might be because I don't have real obstacles yet I decided to add a boss. I need better controls for my player though. Even more if I want to shoot...is shooting a good idea or b...
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1 added basic objects
October 12, 2019
by
azimut
I added basic controls for the "player": - strife for the sides and roll forward and backwards - collision for obstacles - and collisions with "destruction" for collectables Also added text to be the...
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init 0
October 11, 2019
by
azimut
I finally stuck with the infinite runner. I will try use ODE for the physics, I already had some code for it, but I will need to read more it seems. Here Is the first livestream of me just adding the...
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-5 openal II
October 05, 2019
by
azimut
#lisp, #openal
Not much to tell but, I finished my cl-openal helpers. And now have been starting to slowly read about EFX though I lack low level bindings atm. So I been looking how to make a synth for openal...an...
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-8 openal
October 02, 2019
by
azimut
#ĺisp, #openal
Hold the press! So OpenAL has hdrf support... https://www.reddit.com/r/oculus/comments/1fzonq/psa_for_games_using_openal_inclu... And you can make some synths on it ... Or use sf2 fonts with fluidsynt...
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-9 csound hrtf
October 01, 2019
by
azimut
#lisp, #csound
So I tried cl-openal...and couldn't replicate the crash. I don't really remember how it was triggered. But I would assume it was an issue my other PC. Aaaanyway I wan to try this csound thing. But bef...
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-10 the sound of the beast
September 30, 2019
by
azimut
Hey! this is a devlog for my possible entry on the lisp game jam. Last edition I failed in getting much done by developing features of my tooling that weren't working or didn't existed. This time I am...
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